SAM SAUNDERS

CONCEPT DESIGN

PROJECTS
Fear The Dark - Bedroom Interior Concept - An initial bedroom concept to help establish the mood and support the film pitch for “Fear The Dark”.

An initial bedroom concept to help establish the mood and support the film pitch for “Fear The Dark”.

Fear The Dark - Staircase Concept - A staircase concept to convey the visual and atmospheric effects for the “Fear The Dark” film pitch.

A staircase concept to convey the visual and atmospheric effects for the “Fear The Dark” film pitch.

Contact - An environment concept to help convey the cinematic lighting and atmosphere for a game sequence. The 3D assets were modelled in Blender and later painted over in Photoshop. I always create rough thumbnail sketches first to spark composition ideas and find the best graphical read.

An environment concept to help convey the cinematic lighting and atmosphere for a game sequence. The 3D assets were modelled in Blender and later painted over in Photoshop. I always create rough thumbnail sketches first to spark composition ideas and find the best graphical read.

Process Template - Contact -
Goodbye - I wanted this key frame to capture the sombre mood and emotion felt by the character in the shot. I decided to position the camera outside the doorway with a narrow depth of field to support the implied narrative. Strong contrast between the foreground and background was added to help draw the eye into the room.

I wanted this key frame to capture the sombre mood and emotion felt by the character in the shot. I decided to position the camera outside the doorway with a narrow depth of field to support the implied narrative. Strong contrast between the foreground and background was added to help draw the eye into the room.

Process Template - Goodbye -
Aftermath -
Process Template - Aftermath -
Interior Environment -
Breach -
Training Arena -

CONCEPT DESIGN

Software used: