SAM SAUNDERS

MOTION GRAPHICS

PROJECTS
Contact - Portfolio - An environment concept to help convey the cinematic lighting and atmosphere for a game sequence. The 3D assets were modelled in Blender and later painted over in Photoshop. I always create rough thumbnail sketches first to spark composition ideas and find the best graphical read.

An environment concept to help convey the cinematic lighting and atmosphere for a game sequence. The 3D assets were modelled in Blender and later painted over in Photoshop. I always create rough thumbnail sketches first to spark composition ideas and find the best graphical read.

Process Template -

MOTION GRAPHICS

Software used:
Blender, Photoshop, After Effects, Premiere Pro