SAM SAUNDERS
MOTION GRAPHICS
PROJECTS![Contact - Portfolio - An environment concept to help convey the cinematic lighting and atmosphere for a game sequence. The 3D assets were modelled in Blender and later painted over in Photoshop. I always create rough thumbnail sketches first to spark composition ideas and find the best graphical read.](https://static.fabrik.io/12e3/4cdb4b1dcee98529.jpg?lossless=1&w=720&fit=max&s=ec141df84f8e7b21c23a49c818172844)
An environment concept to help convey the cinematic lighting and atmosphere for a game sequence. The 3D assets were modelled in Blender and later painted over in Photoshop. I always create rough thumbnail sketches first to spark composition ideas and find the best graphical read.
![Process Template -](https://static.fabrik.io/12e3/834ca898ff4cf7c8.jpg?lossless=1&w=720&fit=max&s=49f9d1d1fef5375f034d23b959b68a9e)
MOTION GRAPHICS
PROJECTS
Software used:
Blender, Photoshop, After Effects, Premiere Pro